<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>DIR Devlog - itch.io</title><link>https://per10dev.itch.io/dir</link><description>DIR: Direction. Install. Release.</description><item><guid>https://per10dev.itch.io/dir/devlog/1641795/how-i-charted-direction</guid><title>How I Charted Direction</title><link>https://per10dev.itch.io/dir/devlog/1641795/how-i-charted-direction</link><pubDate>Wed, 26 Aug 2026 20:12:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Once pushing was established as the source of direction, three implementation questions followed. Where does the direction go? Looking back at the previous two versions, I gave the player a direction...</p>]]></description></item><item><guid>https://per10dev.itch.io/dir/devlog/1639665/how-i-found-direction</guid><title>How I Found Direction</title><link>https://per10dev.itch.io/dir/devlog/1639665/how-i-found-direction</link><pubDate>Mon, 24 Aug 2026 20:01:30 GMT</pubDate><category>devlog</category><description><![CDATA[<p>After DIV was finished, I kept thinking about games built around recording . The first idea was simple: record a path, then replay it. That naturally suggested a few possibilities — connecting map p...</p>]]></description></item></channel></rss>